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Advanced display object selection methods for enhancing user-computer productivity

机译:先进的显示对象选择方法,可提高用户计算机的生产率

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摘要

The User-Interface Technology Branch at NCCOSC RDT&E Division has been conducting a series of studies to address the suitability of commercial off-the-shelf (COTS) graphic user-interface (GUI) methods for efficiency and performance in critical naval combat systems. This paper presents an advanced selection algorithm and method developed to increase user performance when making selections on tactical displays. The method has also been applied with considerable success to a variety of cursor and pointing tasks. Typical GUI's allow user selection by: (1) moving a cursor with a pointing device such as a mouse, trackball, joystick, touchscreen; and (2) placing the cursor on the object. Examples of GUI objects are the buttons, icons, folders, scroll bars, etc. used in many personal computer and workstation applications. This paper presents an improved method of selection and the theoretical basis for the significant performance gains achieved with various input devices tested. The method is applicable to all GUI styles and display sizes, and is particularly useful for selections on small screens such as notebook computers. Considering the amount of work-hours spent pointing and clicking across all styles of available graphic user-interfaces, the cost/benefit in applying this method to graphic user-interfaces is substantial, with the potential for increasing productivity across thousands of users and applications.
机译:NCCOSC RDT&E部门的用户界面技术分公司一直在进行一系列研究,以解决商用现成(COTS)图形用户界面(GUI)方法在关键海军作战系统中提高效率和性能的适用性。本文提出了一种先进的选择算法和方法,旨在提高在战术显示器上进行选择时的用户性能。该方法也已相当成功地应用于各种光标和指向任务。典型的GUI允许用户通过以下方式进行选择:(1)使用诸如鼠标,轨迹球,操纵杆,触摸屏之类的指示设备移动光标; (2)将光标放在对象上。 GUI对象的示例是许多个人计算机和工作站应用程序中使用的按钮,图标,文件夹,滚动条等。本文介绍了一种经过改进的选择方法,并为测试各种输入设备获得的显着性能提升提供了理论基础。该方法适用于所有GUI样式和显示尺寸,对于在小屏幕(例如笔记本计算机)上进行选择特别有用。考虑到在各种样式的可用图形用户界面上进行指向和单击所花费的工作时间,将这种方法应用于图形用户界面的成本/收益是巨大的,并有可能提高成千上万个用户和应用程序的生产率。

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    Osga, Glenn A.;

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  • 年度 1993
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